Escape Academy 2 Campus Gardens: What to See
The Campus Gardens are a scenic area in Escape Academy 2 with extra credit quests, Red Herrings, a maze, and views. Here is what the area includes.

What is the Campus Gardens in Escape Academy 2?

The Campus Gardens is a scenic outdoor area on the Escape Academy campus, which the developers describe as a great place to go and relax, find some Red Herrings, get some extra credit quests done, and take in the views. Coin Crew Games introduced it in its own Campus Gardens devlog as a spot that feels far away from everything without feeling detached — "like a tiny little pocket of campus" to escape to when second-year busywork piles up.
It is worth being precise about what kind of area it is. The Science Campus was described by the developers as one of five major locations in Escape Academy 2: Back 2 School, while the Gardens are explicitly not a campus "in the traditional sense." They are still counted alongside the campus areas in the studio's own write-ups, the same way The Quad is.
Is the Campus Gardens an official campus?
No — the devlog says outright that the Gardens aren't an official campus in the traditional sense, but that it still belongs in the conversation about campus areas because this scenic spot shouldn't be underestimated. In practice that means you should treat it as a landscaped hangout rather than a department with its own professor and curriculum.
What can you find in the Campus Gardens?
Red Herrings, extra credit quests and plenty of secrets, according to the developers' description of the area. The devlog's list names relaxing, Red Herrings and extra credit quests, and notes that players who are "a little extra" will like all of the extra secrets littered throughout the Gardens; the sentence then closes with a wink and an emoji rather than another named activity.
If you're the sort of player who clears side content as you go, that tracks with how the sequel is built: GameSpew's walkthrough describes it as mixing traditional puzzles with escape rooms and offering plenty of side content to complete, with solutions laid out for many optional puzzles as well as story ones.
Is there a maze in the Campus Gardens?
Yes. One of the extra credit quests in the Gardens involves a maze, and it starts with a distressed student who heard something inside it. The developers' own summary plays up the mystery rather than the answer, joking about whether it could be a giant wolf, a minotaur, or the "Lock-ness Monster." Your job is to navigate the maze to the centre for a reward — and the devlog deliberately refuses to spoil what waits there.
What is the extra credit quest in the Campus Gardens?
The maze rescue is the quest the developers chose to highlight, and it sits among the broader extra credit content spread across the campus. The quest system is semi-optional rather than purely skippable: the studio has said some stretches of the story are designed to require interaction with extra credit content, while the rest is there to keep a playthrough fresh. The exact number of Gardens-specific quests is not listed officially.
What views are in the Campus Gardens?
The devlog shows off several screenshots of the area, which it presents as some of the developers' favourite pictures of the Gardens. It also mentions the sounds of the rushing water and the chatter of students, though that line is cut off in the post, so no further detail about the audio is given. Beyond those scenic notes, the official posts don't break the Gardens down into landmarks the way they do for the Arts Campus, so there's no confirmed list of named locations within it yet.
For context on how the Gardens fit into the bigger picture, Thinky Games' listing summarises the sequel as breaking out of outlandish escape rooms across an open-world campus, with both local and online co-op and an optional No-Timer Mode for anyone who wants to puzzle at their own pace.
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